Changes for version 2.81
Assault
Buckshot
- Range changed from 5.0m at all levels => 10.0m at all levels
Harpoon
- Maximum Stacks changed from 3 at all levels => 5 at all levels
Assault / Recon / Engineer / Heavy / Marksman / Demolition / Hellfire / Terminator / Medic / Psy
Personal Flare
- Sight Radius now 27.0m at all levels
Assault / Terminator
Energy Blade
- Radius changed from 2.6m at all levels => 5.2m at all levels
Demolition
Spike Strip
- Movement Speed changed from -10.0% / -15.0% / -20.0% / -25.0% / -30.0% => -4.0% / -8.0% / -12.0% / -16.0% / -20.0%
- Amount changed from 1 / 1 / 2 / 2 / 3 => 1 / 2 / 3 / 4 / 5
Wallbreaker
- Duration changed from 10s / 11s / 12s / 13s / 15s => 10s at all levels
Engineer
Rapid Response
- Suppressor buff: Duration changed from 5s => 8s
Ammo Generator
- Max units affected now 2 at all levels
Repair
- UBAS Repair now 30.0% at all levels
- Vehicle Repair now 400 at all levels
Heavy
Suppressive Fire
- Suppressive Fire buff: Overwatch Retargeting changed from -10.0% / -20.0% / -30.0% / -40.0% / -50.0% => -20.0% / -30.0% / -40.0% / -50.0% / -60.0%
Hellfire
Guardian
- Maximum Stacks now 8 at all levels
Clinch
- Enemy Health Damage now 3.0% / 4.0% / 5.0% / 6.0% / 7.0%
Hellfire Thrusters
- Armor Shredded now 1 at all levels
Hellfire Harpoon
- Maximum Stacks changed from 3 at all levels => 5 at all levels
Marksman
Stalker
- Conceal time changed from 6 / 5 / 4 / 3 / 2 => 3.5 / 3 / 2.5 / 2 / 1.5
Medic
Heal Drone
- HealAIlment changed from 7s / 7s / 6s / 6s / 5s => 10s / 9s / 8s / 7s / 5s
Cleanse Ailment
- Radius changed from 3.0m at all levels => 4.5m at all levels
Psy
Shock Troopers
- Duration now 3600s at all levels
Pulse
- Duration now 10.75s at all levels
- Duration now 10s at all levels
Mind Blast
- Radius changed from 5.0m / 5.5m / 6.0m / 6.5m / 7.0m => 5.0m at all levels
Recon
T2Sensors
- Max Stacks now 5
- Duration now 7s
- Kinetic Resist now -4.0% / -8.0% / -12.0% / -16.0% / -20.0%
- Max Stacks now 5
- Duration now 7s
- Crit Chance now 1.0% / 2.0% / 3.0% / 4.0% / 5.0%
- Skill Damage now 5.0% / 10.0% / 15.0% / 20.0% / 25.0%
Artillery
- Armor Shredded now 1 at all levels
- Activation Range changed from 15.0m at all levels => 30.0m at all levels
- Cooldown changed from 110s / 100s / 90s / 80s / 70s => 130s / 120s / 110s / 100s / 90s
- Damage changed from 2000 / 2250 / 2500 / 2750 / 3000 => 1600 / 2000 / 2400 / 2800 / 3200
- Duration changed from 7s / 8.5s / 10s / 11.5s / 13s => 13s / 16s / 19s / 22s / 25s
- Radius changed from 10.0m / 9.75m / 9.5m / 9.25m / 9.0m => 25.0m at all levels
- Shell Radius changed from 6.5m at all levels => 11.0m at all levels
Scout Drone
- Amount changed from 1 / 2 / 3 / 4 / 5 => 3 / 4 / 5 / 6 / 8
Orbital Targeting
- Sight Radius now 50.0m at all levels
- Radius changed from 3.5m at all levels => 9.0m at all levels
- Amount changed from 4 / 4 / 5 / 5 / 5 => 1 / 1 / 1 / 1 / 2
- Damage changed from 2000 / 2500 / 3000 / 3500 / 4000 => 15000 / 16000 / 17000 / 18000 / 20000
- Armor Shredded changed from 1 at all levels => 1 / 1 / 1 / 1 / 2
Seeker Mine
- Amount changed from 1 / 1 / 2 / 2 / 3 => 1 / 2 / 3 / 4 / 5
Orbital Autocannon
- Sight Radius now 50.0m at all levels
Decoy
- Amount changed from 1 / 1 / 2 / 2 / 3 => 1 / 2 / 3 / 4 / 5
Recon / Engineer / Heavy / Marksman / Demolition / Medic / Psy
Melee Strike
- Radius changed from 1.6m at all levels => 3.2m at all levels
Recon / Marksman
Flare Gun
- Taunt now 20.0m at all levels
- Sight Radius now 22.0m / 24.0m / 28.0m / 30.0m / 34.0m
Scan Area
- Duration now 5s at all levels
- Duration now 10s at all levels
- Radius changed from 20.0m at all levels => 30.0m at all levels
Target Designation
- Duration changed from 20s at all levels => 15s at all levels
Terminator
Dio Striker 71
- Interval changed from 0.4000000059604645 at all levels => 0.5 at all levels
Plasma Discharge
- Taunt now 15.0m at all levels
Plasma Burst
- Range now 2500 at all levels